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Creative Spaces

The University of Utah is home to a huge array of creative expertise and emerging technology. Creative Spaces acts a connection point between innovators across the university by providing access to workshops, equipment, consultation and referral services.


The Marriott Library is home to several types of 3D printers, scanners, and other related technologies. While we offer basic 3D printing services to University affiliated persons, other technology, such as 3D scanning and vinyl cutting, are offered without dedicated support. It is recommended that a user come with a basic understanding of how to use equipment or be willing to investigate instruction manuals.

AlephObjects Lulzbot TAZ 6:
Printing technology: Fused filament fabrication
Filament Diameter: 3.0mm
Build box capacity: 11x11x9.8"

A complete setup guide for starting a 3D print is on the 3D printing website.

The Marriott Library offers access to a wide range of Virtual Reality equipment, including all of the major head-mounted displays (HMD).

A Microsoft Hololens Development Kit is available for 4-hour checkout. This is a standalone augmented reality device that does not require a separate computer to use. Creating new holographic apps is not difficult, but requires users to have their own development computer. Users are responsible for their own Microsoft account creation and must remove their credentials by resetting the device.

There are three Oculus Rift, and three HTC Vive Virtual Reality systems available for 4-hour checkout. These items require a significant setup process and a computer that meets the minimum requirements.

Two Oculus Rift Virtual Reality Headsets are deployed in the Knowledge Commons, directly across from the 3D printers. Students, faculty, and staff may check out Oculus Touch controllers from the nearby help desk.

A Playstation VR headset is available for checkout from the reserve desk. This headset must be used on the Playstation 4 located in the northwest corner of the Knowledge Commons (near the Hoopes Seminar Room 2130N).

Please email the Creative Spaces mailing list with any questions:


Artec Spider 3D Scanner

To schedule time with any of these scanners, please email us at

A US Cutter MH 50" vinyl cutter is available for students, faculty, and staff to use for projects and assignments. Material costs are $2.00 per linear foot. To schedule a time to use the vinyl cutter please email us at

The Marriottt Library has resources and expertise to support your Raspberry Pi and Arduino Projects, whether you're just getting started with the technology, or need someone to help you troubleshoot a problem. We also have a small, non-circulating collection of boards, sensors, and other components for demonstration and testing. To schedule a consultation please reach us at

Virtual Reality workstations are available in the Knowledge Commons on level 2, directly across from the 3D printers on the south wall. Each workstation is equipped with an HTC Vive Pro head-mounted display (HMD). Base stations are installed in the surrounding area to provide tracking for room-scale experiences. Below is a quick guide for first-time users.

  • Log in using your UNID to one of the VR workstations in the Knowledge Commons. These have HTC Vive Pro head mounted displays (HMDs) attached.
  • Note the number of the workstation in parentheses on the side of the workstation.
  • Check out controllers from the Student Computing Services desk. Make sure to ask for the number corresponding to the VR workstation you've logged in to.
  • Log into Steam using the Desktop icon and a free Steam account. Launch Steam VR by clicking the "VR" button at the top right of the Steam interface.
  • Review the button configuration on the controllers, noting the name and position of each button: About Vive Controllers
  • Power on the controllers: Powering on Vive Controllers
  • The controllers should be paired to the workstation that matches their number, written in white marker (2, 3, or 4). If the controllers are not paired, follow the pairing instructions here: Pairing Vive Controllers
  • Put on the headset: Putting the Vive On

If you have questions or would like to schedule a consultation, please email us at


Thomas Ferrill
Assistant Head of Creative Spaces

Erika Church
Design & Technology Specialist

Related Links

3D Printing Services
3D Printing Library Guide
DIY 3D Printing Library Guide
3D Scanning Library Guide
Creativity & Innovation Services

 Last Modified 9/25/18