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	<title>Marriott Library Blog &#187; Mary Ross</title>
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	<link>http://www.lib.utah.edu/blog</link>
	<description>News from Marriott Library at the University of Utah</description>
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		<title>Video Games: Where Technology Meets Art</title>
		<link>http://www.lib.utah.edu/blog/2011/12/what-you-dont-know-about-video-games-but-were-afraid-to-ask/</link>
		<comments>http://www.lib.utah.edu/blog/2011/12/what-you-dont-know-about-video-games-but-were-afraid-to-ask/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 20:28:41 +0000</pubDate>
		<dc:creator>Mary Ross</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[The Marriott Library has teamed up with faculty from the University of Utah&#8217;s Entertainment Arts and Engineering Master Games Studio to present three public lectures during spring semester 2012. The theme for the lecture series is Video Games: Where Technology Meets Art. Combining faculty from The School of Computing and Film and Media Arts, EAE <a href='http://www.lib.utah.edu/blog/2011/12/what-you-dont-know-about-video-games-but-were-afraid-to-ask/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.lib.utah.edu/blog/wp-content/uploads/2011/12/eae-icon.jpg"><img class="size-medium wp-image-876 alignleft" src="http://www.lib.utah.edu/blog/wp-content/uploads/2011/12/eae-icon-300x135.jpg" alt="Entertainment Arts and Engineering" width="300" height="135" /></a></p>
<p>The Marriott Library has teamed up with faculty from the University of Utah&#8217;s <a title="Entertainment Arts and Engineering" href="http://www.eae.utah.edu/">Entertainment Arts and Engineering</a> Master Games Studio to present three public lectures during spring semester 2012. The theme for the lecture series is <em>Video Games: Where Technology Meets Art.</em></p>
<p>Combining faculty from The School of Computing and Film and Media Arts, EAE offers undergraduate and graduate emphases in game development and study. Students of the EAE Master Games Studio study and build games that push the state of the art and question how games are made and played.</p>
<p><span style="text-decoration: underline"><span style="text-decoration: underline">Tuesday, January 24, 2012, 12:15-1:15 p.m.</span></span></p>
<p><strong><span style="color: #993300">Leonardo was right: Reuniting arts and technology</span></strong> / Mark van Langeveld, engineering track director</p>
<p><span style="text-decoration: underline;color: #000000"><span style="text-decoration: underline">Tuesday, February 21, 2012, 12:15-1:15 p.m.</span></span></p>
<p><span style="color: #000000"><strong><span style="color: #993300">Animation: the secrets</span></strong> / Craig Caldwell, USTAR senior research professor, arts track director</span></p>
<p><span style="text-decoration: underline;color: #000000"><span style="text-decoration: underline">Tuesday, March 27, 2012, 12:15-1:15 p.m.</span></span></p>
<p><span style="color: #000000"><strong><span style="color: #993300">Serious, games? How games are changing the future of science, medicine, and the academy</span></strong> / Roger Altizer, design and production track director</span></p>
<p><em>All lectures are free and open to the public and will be held in the Gould Auditorium, level one of the Marriott Library.</em></p>
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